Game · In development

Wildborn Pact — an open-world revenge story.

An open-world action game, built here in Unreal Engine 5: a tiger cub who lost his family, and the seven cities between him and the man who took it. It is early, and we are building it in the open.

Concept art for Wildborn Pact: a Wildborn riding a white dragon toward the lake capital at dusk

Concept art · Open-world action game

01 The storyUnreal Engine 5

A cub, a killer, and seven cities.

It begins with a tiger family: a father, a mother, and a cub. A human with a power that is not his own kills the parents. The cub survives, and what happens to him next is the heart of the game: he becomes a Wildborn, a tiger who walks, speaks and fights, and he grows up training for one thing.

The road to that man runs through seven cities, and the last one is his. Between them is a world built for height, with a capital rising out of a lake in terraces of stone, a spire above it and islands overhead, and a dragon that fights at your side. Climbing, jumping and gliding are how you cross it.

When the story is done, the world stays open. Every skill, the dragon, the sword and the gear you earned are yours across everything you unlocked. It is built in Unreal Engine 5 to be played online, with a dedicated server behind every world.

02 Follow the buildDevlog

We post the real build as it comes together.

Unpolished, in progress, and updated as the work lands. The devlog is on three accounts, all @wildbornpact.

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