01 Services

Mobile apps, end to end

Native iOS in Swift and SwiftUI, or React Native when one codebase should serve iPhone and Android — we pick the stack to fit the product instead of selling one religion. Either way you get the parts most shops hand back to you: App Store Connect setup, TestFlight, screenshots, review submissions and the rejections that come with them. Widgets, App Intents and Apple Watch companions where they earn their place.

01 ScopeSwift and SwiftUI or React Native, from empty repo to App Store.

What this covers.

We build the whole app, not a screen set. A project starts at an empty repository and ends with a listing somebody can download, and everything between those two points is handled here: the architecture, the screens, the account system behind them, the subscription if there is one, and the submission.

The stack is a decision, not a default. Native Swift and SwiftUI is what the apps in this portfolio run on, and it is what we reach for when a product leans on the phone itself — the camera, Apple Health, widgets, App Intents, a Watch companion, or an interface that has to feel like it belongs on iOS. React Native earns its place when the same product has to exist on iPhone and Android and the interface is mostly the standard set of screens, lists and forms. We will tell you which one your product wants and why, including when the honest answer is the one that gives us less to do.

The last mile is where most engagements go quiet, and it is the part we treat as part of the job: App Store Connect, TestFlight builds you can install on your own phone while the work is still happening, the metadata, the screenshots, submission, and the reply to App Review when something comes back rejected. Our own apps have been rejected and resubmitted. It is a normal week, not a crisis.

  • A shipping app in the App Store
  • Swift and SwiftUI, or React Native for both platforms
  • App Store Connect, TestFlight, review and rejection handling
  • Widgets, App Intents, Watch app where useful
02 ExamplesFrom the apps we build and run

Where this has already been done.

Bite AI, a camera at the center of the app

A full native build in Swift and SwiftUI: photograph a meal, get calories and macros back, with no ingredient list to type in. It reads and writes Apple Health, keeps the log tied to an account so a new phone does not cost anyone their history, and sells a subscription through StoreKit. On the App Store since November 2024, holding 4.6 stars from 1,595 ratings worldwide.

Bite AI

Order Fit, location and a live catalog

Order Fit finds restaurant meals near you that fit a calorie target, which is a maps and location problem on the phone and a data problem on the server. Both halves were built here, and the catalog can change without shipping a release. Live since January 2026, holding 4.6 stars from 222 ratings.

Order Fit

Wak, a narrow app with an absolute reliability bar

Wak is an alarm built around the part that actually decides your morning: whether you get out of bed. It is the newest app in the portfolio, live since April 2026, and the example of a build where the scope is small and there is no acceptable failure — an alarm that works most mornings is not an alarm.

Wak

ScanGo, still on the store since 2024

ScanGo scans a product while you are standing in the aisle, and it is the longest-running app we operate: on the App Store since September 2024, through several iOS releases and several rounds of App Store rules. Shipping is where maintenance starts, not where the work ends.

ScanGo
03 ProcessStart to ship

How we run it.

  1. 01

    Scope it in writing.

    What the app is, what the first version deliberately does not do, and what done means for each piece — agreed before any money moves.

  2. 02

    Decide the stack on the product.

    Native Swift and SwiftUI or React Native, chosen against what the app has to do and where it has to run, with the trade-off written down rather than assumed.

  3. 03

    Build in TestFlight.

    Work goes out as TestFlight builds while it is being made, so you are holding the real app on your own phone instead of reading a status update about it.

  4. 04

    Submit and handle review.

    App Store Connect set up, metadata and screenshots prepared, the build submitted, and whatever App Review sends back dealt with here rather than forwarded to you.

  5. 05

    Keep shipping after launch.

    OS updates, crash fixes and the changes the first real users ask for. Every app in this portfolio is still maintained, which is the only version of this claim worth making.

04 QuestionsAnswered before you ask

The things buyers actually ask.

Do you build for Android as well?
Through React Native, when a product should live on both platforms from one codebase. The apps in this portfolio are iPhone apps, so that is where our shipped track record is — if your product is iPhone-first and leans on the hardware, we will say so and build native rather than talk you into a cross-platform app you do not need.
Can you take over an app someone else built?
Often, yes, and it depends entirely on what state the code, the accounts and the App Store Connect entry are in. The first step is a read of the repository and the live listing, not a quote.
What happens when App Review rejects the app?
We handle it. We read the guideline Apple cites, fix the actual cause rather than the symptom, and resubmit with a reply that answers the reviewer. Our own apps have been through this more than once, which is why it is written into the scope instead of treated as a surprise.

Tell us what you are building.

A paragraph about the app, the feature or the thing that is stuck is enough, plus roughly when you need it and the budget range you are working with. One piece of this on its own is fine, and so is the whole thing. Our team reads every message and answers, usually within one business day.